24 January 2007

Sahm's Tale, Part 2

The sands of the desert had cooled, though the breeze out of the west still carried a trace of the day's dry heat. The wagons had been circled, and tents of various shapes and sizes had been erected around them. Three small fires were burning low within the ring of wagons. A handful of men stood near the fires, talking in hushed tones. The scent of strong coffee mingled freely with the earthier smell of the animals that had been tethered nearby. Sahm sat within earshot of the assembled men, rubbing the blade of his shamshir with an oily cloth.

He'd ridden ahead of the caravan that day, which meant that he was allowed to rest that evening. Tomorrow night he would patrol the camp's perimeter, probably with Hashim or Qadil.

He sighed forlornly in spite of himself as he thought of being paired with Hashim. The man — hells, Hashim was practically a boy — prattled on like a woman. He was full of gossip and vanity, bragging about his father's wealth and the endless herds of camels that roamed his family's extensive properties. The discussion, which was always one-sided, grew tiresome quickly. It was all that Sahm could do to hold his tongue once Hashim got started. If there was a bright side to patrolling with Hashim, Sahm was unable to determine what it was.

Qadil, on the other hand, was an older fellow, probably a dozen years Sahm's senior. He'd been a caravan guard most of his life, and his lined and weathered face revealed untold wisdom and knowledge. When he spoke on patrol, which was rare, it was to convey something of importance. Sahm had learned quickly to listen to Qadil, and he had developed a great deal of respect for the older man. The one time that Qadil had spoken to Sahm at any length, he'd talked about his family. Two wives, fourteen children (ten of them boys), and a number of horses waited for him back home. He made a comfortable living riding with the desert caravans, his experience commanding quite a sum from the merchants that employed him.

The caravan had set out from the great city of Uman ten days ago, the silks and spices in its wagons destined for the vast markets of Aliz in the south. Passengers had also come with the caravan, occupying a richly-appointed wagon that was kept close to the center of the column as it trundled along the winding north/south road. Sahm had seen two of the passengers, servants or slaves by the looks of them, running about in the mornings and evenings, fetching food for the mysterious guests in the opulent carriage.

As they scouted that morning, Hashim had boasted in a whisper that he'd spied the enigmatic travelers the day before. "A woman," he'd said, looking sidelong over his shoulder in the direction of the wagons in the distance.

Sahm shrugged, trying to seem uninterested in the boy's nattering.

"Her eyes are like jade, Sahm," Hashim continued with a sigh. "Skin so fair, it would seem the sun has never had the pleasure of shining upon it. And her face..."

At that, Sahm shot Hashim a disapproving glance. "You saw her face?"

Hashim held up a hand, trying to hide the wayward grin that fought to manifest upon his chapped lips. "I could not help it, Sahm. Had you been with me, your eyes would have been held captive as well."

Sahm grunted, intrigued in the tale despite himself. "Is she alone?"

Nodding, Hashim went on. "She has servants, of course. Young girls, mostly, but none of them anywhere near as lovely as she is."

"Of course not," Sahm said.

"Five more weeks," Hashim mused. "I'm sure you'll have a chance to catch a glimpse of her, Sahm. Don't be jealous of my good luck."

"Don't worry," Sahm replied. "I'm not."

Yet Sahm was, even though he didn't want to admit it to himself. Much less admit it to the likes of Hashim. He'd seen twenty-three years, yet he'd never found a woman that he cared about enough to marry. His mother wrung her hands endlessly when she thought of her son's perpetual bachelorhood. His father was somewhat more forgiving, though even he was growing tired of the endless matchmaking. Sahm's brothers had all married. Aside from his youngest sister, who had yet to see her eleventh year, each of his siblings had found a bride or been married off to a husband.

He didn't particularly mind the bachelor's lifestyle he'd become accustomed to, but he did occasionally wonder what he was missing. The girls his parents had introduced him to were, by and large, vapid and naïve, insufferably young, with little knowledge of the world outside of their bedchambers. Homely, too, despite their mothers' attempts to hide their features with veils and heavy robes. Sahm could not be bothered to pay much attention, and like as not his would-be brides would leave his father's house in tears. Mother would wag her head, and Father would roll his eyes, but they never seemed particularly surprised at the outcome.

"Your eyes seem far away," said a familiar voice, rousing Sahm from his reverie. The blade of his scimitar shined yellow-orange in the flickering firelight. Looking up from the folded steel that had once served his grandfather, Sahm saw that Qadil had addressed him. "Might I intrude?"

Sahm nodded, and Qadil sat down next to him. Crossing his legs, the older man pulled his sheathed dagger from within the folds of his robe and placed it near his feet. "What troubles you?"

Sahm shrugged, sheathing his scimitar in his plain steel scabbard. "Brides that might have been."

Qadil chuckled at that, scratching his chin thoughtfully. Despite his weatherworn features, he was a fine-looking man, with grey-white hair and a closely-trimmed beard. His hazel eyes twinkled in the firelight. "Pretty ones?"

By way of reply Sahm scoffed, following it with a wry chuckle.

"Your first wife must always be beautiful," Qadil said. "Otherwise, your eyes will wander. You'll save the ugly ones for your second and third wives, if you know what's good for you."

"I can do naught but trust in your wisdom, sahir," Sahm said.

Qadil waved his hand dismissively at Sahm's compliment. "You are young yet, Sahm. You will marry in time, I am sure."

Sahm nodded quietly, and turned to look at the fire even as his thoughts turned to the caravan's mysterious passenger and the rumors of her beauty...

23 January 2007

Sahm's Tale, Part 1

Sahm was uncomfortably aware of the biting, salty wind that caused his eyes to redden as he stared into the distance from the prow of the mighty ship. Better to have a loyal horse beneath him than the surging deck of a trader’s vessel, he thought miserably. Despite its placid appearance from the relative safety of shore, the ocean was a veritable desert, the countless sands replaced by briny, forbidding depths. There was little comfort in the analogy. To lose oneself here, thrown overboard by storm, or madness, or unruly crew, was to die and be forgotten.

He was a man who knew the wastes of his homeland well. Sahm had ridden across the breadth of the great desert many times, in service to half a dozen caravans. He had leant his bow and blade to the protection of the goods and folk of his country, loosing arrows at bandits, raiders, and the unholy spawn of the shifting sands. In between these meandering jaunts, which often lasted months at a time, he served with his father and brothers in his lord’s army.

It was not often that they were summoned to fight at the behest of the Caliph, but such a thing was not unheard of. Even Sahm had seen the ugly face of war, where men became beasts driven by bloodlust, and were rarely tempered by faith. There was no war here, upon the waves, unless it was between the sea and the endless sky that sat above it. The sun was setting, and the planets and stars had started to reveal themselves in the eastern sky. The sight of the stars in the heavens drew Sahm’s thoughts to another night, several months past, spent in a much better place...

21 January 2007

Ignore the Man Behind the Curtain

The Unspeakable Cat is a weblog I put up a while back, as a sort of joke intended to cheer up my wife. The central character is Hastur, who is Amy's fat, grey cat. We named him Hastur in part because we are both fans of the Chthulhu mythos, and in part because he's always been somewhat naughty.

Hastur in Kittenhood

Though affectionate, Hastur prefers to seek attention on his own schedule. He is still naughty, generally on a daily basis. His badness includes lots of cat-like behavior, such as clawing at the carpet or sofa, leaving stinking piles of waste on the carpet to protest our son's dubious affections, and rampaging in the wee hours of the night. His favorite things to ingest are milk and raw beef.

Hastur Loves Milk, Especially When It's Not His

He's quite fond of eating. Sometimes Hastur is so enthusiastic that he eats way too much and ends up doing his bulemia impression all over the carpet. He never learned to bury the things that he deposits in the litter box. Rather, he paws at vertical surfaces nearby: walls, the exterior of the litter box, or whatever else is available. To say that Hastur's spoor smells bad is a cosmic understatement. In all my years, I have never smelled anything worse.

Hastur "Buries" His Litterbox Leavings

It's a lot to tolerate, I suppose, but I manage to do it despite my aversion to his occasional extra-litterbox leavings.

I got out of the habit of updating Hastur's blog, but I've recently started up again. It's mostly a creative outlet, albeit an absurd and occasionally scatological one. Feel free to check it out; read the archives. Comment, too, should you feel moved to do so. Hastur won't mind. And if you're really nice, maybe he'll be merciful to you when the world inevitably collapses beneath the weight of the Great Old Ones...

18 January 2007

He's Back

It appears as if Hastur has started blogging again.




God help us.

17 January 2007

Definitely Not Duracell

My laptop battery is in its final death throes. No longer will it hold a charge.

Given that life without my computer is unthinkable, I've ordered a new battery from Dell. Expensive? Yeah, it was. Can I afford it? Yes, just so. I'd planned to spend said money on something less utilitarian, but I know that I'll be happy once that battery light stops blinking red.

I had news today. It was good news, but not to me. I can't say I expected a different answer, but I am, nonetheless, somewhat down about the whole thing. Should there be a next time, perhaps I will have better fortune.

I'm hankering to DM/GM again. It's been too long. I think I've lost my train of thought, the one that was chugging around my brain in December. Derailed by neglect, I may yet bring it back at some point. For now, the future use of my dining room table is uncertain. My dice, unused, will remain in their little black pouch, set aside like impotent orbs that once brimmed with random chance.

The good news is, my blood pressure has gone way down. As in, it's normal. I don't feel much of a difference (and I likely won't). I guess that's something that I should be happy about, hm?

I complain sometimes about waiting. Well, in a couple of instances, at least, my waiting is done. In at least four other instances, it continues. At least one of the latter cases, the impending birth of my daughter, has a definite due date. The other three remain unknown.

14 January 2007

Why Am I Not Surprised?

I don't often bring up politics here, but today is different. From CNN:

President Bush, facing opposition from both parties over his plan to send more troops to Iraq, said he has the authority to act no matter what Congress wants. "I've made my decision, and we're going forward," Bush told CBS' 60 Minutes.

Emphasis is mine.

A typical response from this power-hungry administration. So much for democracy or public opinion. I continually get the feeling that this country is being run with a "father knows best" mentality.

I, for one, am not a child, and the way that the Bush administration operates continues to be incredibly insulting to the citizens of this nation.

Cost of the Hobby

Is gaming too expensive? Are the prices charged for RPG products too high?

Five or six years ago, I might have answered "yes" to both of those questions. It didn't stop me from buying books and other gaming products, though. I've always found ways to keep my costs down, to look for the best bargain I could find.

There was a time, many years ago, when I worked at a local game shop for $5.75 an hour. As an employee, I had a 20% discount on anything I bought from the store. Needless to say, I sunk about half of my income into the store, and came away with a stack of books over the course of my 13 month stint in retail. The fact that I still lived at home in those days, without rent or a plethora of bills and expenses hanging over my head, was partly to blame.

After leaving the game store for a more profitable position with a company in the manufacuring industry, I was no longer privy to that employee discount. In fact, after spending 5 days a week for over a year in the store, I rarely paid my old employer a visit. I suppose I could've gone down and begged my old co-workers to ring me up with their discount, but that seemed ill-mannered.

Instead, I started to patronize a store down in Clairemont called Dwarf Mountain. Dwarf Mountain discounted everything, even CCGs and miniatures, at 20% off. It was like a built-in employee discount, except I didn't have to work there. Their selection of products was good, too. I also patronized a comic shop in Escondido that had a frequent buyer program, wherein you'd pay $10 per year for a 20% break on certain comics and all gaming books.

I don't know how long I profited from these discounts, but eventually Dwarf Mountain went out of business. I don't know why, though it seemed that the other game stores in the area felt that whatever had happened had been well-deserved. Though the comic shop remained in business, the frequent buyer program was eventually revised. Instead of the membership fee and built-in discounts, it turned into a "buy $100 and get a $5 gift certificate" sort of program with stamps and cards used to track purchases.

The only other alternatives left to me was buying products online, or finding them used. Amazon.com offered substantial discounts for everything from CDs to books and movies, while another game store in San Diego (Game Empire) had a pretty hefty selection of used products. Between the two, I kept my collection growing despite the fact that my financial obligations had continued to grow year after year.

These days, I still buy the lion's share of my products online. I don't buy all of them online; I do patronize a FLGS, but I usually only buy card and board games there since the RPG selection isn't very good: they only stock the RPGs that sell well, which means D&D and NWoD. I buy all my D&D books on Amazon, and I don't play NWoD. I've asked about other titles, but they're not willing to stock them.

I'm not averse to paying full price for products at local game shops, but the discounts I get online, combined with the lack of incentives and poor customer service I've experienced at the larger stores, guarantee that Amazon will continue to get my money for years to come. There's also the question of travel: outside of the smallish store nearby with its limited stock of RPGs, the rest of the stores are thirty (or more) minutes away by car. The price of gasoline and the time it takes to drive there and back definitely add into the equation.

So, back to the question of expense. Are RPGs too pricey? Let's reckon that the typical hard cover book with 220 full-color pages runs $30. Individually, this doesn't seem like a lot when you consider that the book might contribute to hours of entertainment for you and your friends for years to come.

Compare this to a computer or console game title, which routinely runs $40 to $60. Unless the game has a lot of replay value, it's more than likely that I'll play through it and put it away once I've completed it (or been defeated by it). Say I spend 30 hours to beat a $40 game. That comes out to about $1.30 per hour, just for my own entertainment.

If I use a given $30 RPG book in a campaign that lasts for five six-hour sessions with a group of five players (myself included), that comes out to $1.00 per hour (or $0.20 per player per hour). Given that I will continue to use the book for years to come, so long as I'm still playing the RPG in question, it will probably end up paying for itself. Compared to the console game that I will only play once, or maybe twice, before I shelve it, I think that's a pretty good deal.

It's not that simple, I know. Role-playing games aren't designed with the one-time purchase in mind. Each product line must grow and evolve in order to maintain some measure of profitability. I choose to buy a good deal of these books, especially those that pertain to the games and settings that I enjoy, as well as the ones that I do freelance work for.

Other players who don't have the professional interest that I do will obviously have a different outlook. To them, the $30 per book benchmark might seem like a lot of money to spend. Casual players, especially, might only ever buy one book (core rules for a system, perhaps). In that case, I think the value per dollar of RPG books is a matter of opinion. My opinion is that the prices of books, taken together as a whole, can be quite intimidating. If, like me, you try to maintain an up-to-date collection of 2 to 3 titles/product lines, it will entail a significant investment for anyone.

In my experience, virtually any hobby requires a significant investment of money and time. Anything from riding dirt bikes, to collecting stamps, fishing, reading books, or going to the movies will end up costing you a hefty sum in the long term. I know people who don't bat an eye when they pay $50 for a pair of shoes, a purse, or a meal in a fine restaurant, but will look at me like I'm crazy if I mention the cover price of my Player's Handbook...

10 January 2007

Thieves' World Gift Set

This month, Green Ronin is releasing the Thieves' World Gift Set: a ginormous set of five books dedicated to gaming in Sanctuary. Along with the original titles in the series, it also contains an exclusive fifth: Black Snake Dawn, an adventure set entirely in Rankan-era Sanctuary. The asking price is $100, which is a great deal.

Also, looks as if anyone who preorders the Gift Set will receive an added bonus: a book plate signed by Lynn Abbey.

For more information, check this link.

07 January 2007

New Year's Sushi

Last week, on New Year's Eve, Amy and I (and the boy) drove down to San Diego and picked up some sushi fixin's. Our typical shopping trip includes cucumber, avocado, masago, nori, and sashimi-grade tuna. We also needed some Japanese mayonaise, which is a little sweeter than the American variety. As it is, we've got plenty of rice, vinegar, and hot sauce in the cupboard.

The market we go to is down in Clairmont, called Mitsuwa, is an Asian market that sells all manner of Japanese foods, not to mention books, magazines, videos, and just about anything else you can think of. As it was New Year's Eve, the place was packed when we got there. We managed to get in and out pretty quickly, and once back to the car we packed our fish and masago in our portable cooler to make sure it stayed nice and fresh.

Once home, with Stephen in a much-needed nap, Amy went about the chore of making sushi rice. I don't remember all the steps required to do this, but I know it involves rinsing the rise mutliple times, steaming it, and mixing it with rice vinegar and other stuff in a special wooden tub called a hangiri.

Later in the evening, Amy got to making the rolls. We enjoyed California rolls and spicy tuna rolls. All told, we spent about $15 on fish and ended up with five whole rolls (with leftovers!). Anyone who goes out for sushi knows that $15 will usually buy you one or two rolls, depending on where you prefer to go. There is a certain savings involved, though it is also a lot of work (though not as much work as baking cookies).

So, without further ado, I present what Nikchick refers to as "food porn": pictures of Amy's sushi rolls. We plated them on some sushi plates that our friends JD and Keri gave us for Christmas.

California Rolls with Masago

Given that fish was involved, we had plenty of interest from our cats. The chili sauce used in the spicy tuna rolls wasn't their idea of good eats, though, so the felines were held at bay somewhat.

Hastur Presents: Spicy Tuna Rolls

As we ate our sushi dinner, we watched one of the DVDs we received for Christmas: The 'Burbs. An awesome movie, if I do say so myself, though probably not to everyone's tastes. We were in bed before midnight, but I do recall hearing some firecrackers at the midnight hour's passing. It's odd, because only a few years ago, I would've insisted on drinking to excess and staying up until midnight on New Year's Eve. I guess I've outgrown such indulgences...

03 January 2007

Happy (Belated) New Year

I've been lax lately, blog-wise. Not much to say, really. The holidays are behind me, which means that I should have more time. Theoretically. At least until the new baby arrives, sometime around February/March. All bets are off then.

Haven't done a lick of gaming lately, unless you count the occasional card game. Schedules have been too conflicted to schedule anything meaningful. Given that one of my regular players has consigned himself to a life of servitude in a Starbucks that is part of a local B&N, I wonder how much we'll be seeing of him in '07.

I've been reading a little, though. Picked up Expedition to Castle Ravenloft with an Amazon gift certificate, and I'm liking what I see enough to consider running it. I'm not generally a fan of published adventures (unless I'm mining them for ideas), but this one seems flexible enough that I might enjoy it. I'll probably put my own spin on things.

The Liberty game is gearing to start up again, so at least I'll be playing something...

As far as work (meaning writing, as opposed to the orthodontic salt mine), things are in stasis presently. I've got a project or two promised to me later this year, but no dates are set yet. I do have some rules that I need to finish reading. Outside of that, I get to hurry up and wait. I'm wondering if I should beat the bushes a little bit, but I also know that once I get something else lined up, all Hell will break loose with my current obligations and I'll be swamped.

Then again...I'd sort of like to be swamped. It either means that I'm in demand, or that I'm too stupid to say no to a project. Or, more than likely, both are equally applicable.

I've got some photos I need to download off the camera so that I can properly document the holidaze on my Freelance Father blog.

The boy is now three months from turning two, and he's definitely showing signs of terrible twoness. I was naive to think that my son would be different somehow, that the terrible twos were for other children and not my own. I was mistaken. Life is now a near-constant struggle with the child for dominance, punctuated by much cuteness and love (which makes it hard to stay annoyed for long). His favorite word is "no," and any question posed to him is answered the same way.

"Do you want a bath?"
"No."
"Do you want to read a book?"
"No."
"Can you say 'car'?"
"No."
"Can you say 'no'?"
"No!"

You get the point.

I also seem to be developing a case of the Christmas Crud, which (I'm sure) is closely related to Con Crud. My co-workers have been sick and feverish, which means that I, too, will probably grow sick and feverish in short order thanks to the germ mill. I made a comment to a co-worker last week that it seemed to me that the only people who were in the office were the sick ones. Everyone else was on vacation or holiday. Except me, condemned soul that I am.

19 December 2006

A Quick Post

Saturday morning, I took care of Christmas cards, under the watchful eye of the boy. He divided his attention between the television and myself, until it was time to wake up mommy (one of his favorite activities, right up there with waking up daddy). All in all, it took me a long time to get the cards done, and even then, I didn't get them mailed until Sunday night (which really equates to mailing them on Monday, anyway).

About three years ago, we started writing a holiday letter (thanks to Lynn for the inspiration) to include in our cards. The letter only goes to people who might have some interest in our family life. Further, close friends, who already know the details, might also be spared the letter. After all, they see us all the time, so I don't think they need a recap of our boring lives.

The holiday letter, printed and folded into quarters, was done. But wait, there's more. I am one of those people who can't just put a blank card with a holiday letter into an envelope. No, I have to sign and inscribe a message into each individual card, tailored to whomever the recipient(s) happen to be. This, of course, takes even more time.

So, yeah, they're mailed. If you don't get one and you think that you should, send me your address (because I probably don't have it!).

Saturday evening was Amy's company Christmas party. We ate at a place called "When In Rome," which is in Encinitas. It's a somewhat upscale Italian restaurant, very good food. I had an Italian beer (can't recall the name) and a glass (or two) of Merlot. I'm not normally a wine person, and I immediately understood why when I'd taken a sip of the stuff. Dinner consisted of four choices (lamb shank, sea bass, stuffed chicken breast, or filet mignon), plus a salad course, a pasta course, and dessert.

It was a good night, even though we had to leave early to rescue my parents from my son (who is well into the swing of the terrible twos).

Sunday. I had plans for Sunday, but none of them came to fruition. Instead, I ran errands. Grocery shopping, primarily, since the cupboards were bare and we needed supplies for baking. We'll be making cookies this week, though I don't know how many we'll bake, or if we'll even ship any out. I'll also be making banana bread tonight or tomorrow night. It's a big hit with my co-workers, so I reckon I shouldn't disappoint.

It's well past time for me to ready myself for work. More later...

07 December 2006

Getting to Know Your Friends (Holiday Edition)

Holiday Edition of Getting to Know Your Friends
Welcome to the 2006 Holiday Edition of Getting to Know Your Friends! You know the drill. Highlight, copy, and paste and change my answers to your answers.

1. Egg Nog or Hot Chocolate?
(Mexican) Hot chocolate. With bourbon.

2. Does Santa wrap presents, or just sit them under the tree?
He wraps them. Or, rather, we wrap them. I can't imagine having unwrapped presents under the tree.

3. Colored lights on tree/house or white?
White.

4. Do you hang mistletoe?
Nope. It's poisonous to cats, AFAIK.

5. When do you put your decorations up?
As soon as we get the tree, usually mid-December.

6. What is your favorite holiday dish (excluding dessert)?
Ham.

7. Favorite Holiday memory as a child:
Getting a bunch of plastic machine guns and military gear from Santa, and then (make-believe) shooting my friends with them. We were all army brats, so violence came naturally to us.

8. When and how did you learn the truth about Santa?
I don’t remember, but we never had a chimney anyway until we moved to California.

9. Do you open a gift on Christmas Eve?
At my grandparents’ house, yes. At home, no.

10. How do you decorate your Christmas tree?
White lights, ornaments.

11. Snow! Love it or Dread it?
Love it, but haven't had to live with it for a quarter of a century.

12. Can you ice skate?
Sort of. I'm much better at sprawling.

13. Do you remember your favorite gift?
I got a big, black trenchcoat one year that I wore almost daily throughout high school.

14. What's the most important thing about the Holidays for you?
My son.

15. What is your favorite Holiday Dessert?
Pecan pie, though we make these peanut butter/chocolate cookies that are wicked good.

16. What is your favorite holiday tradition?
Decorating the tree.

17. Which do you prefer: giving or receiving?
Both are nice.

18. What is your favorite Christmas Song?
"Jingle Bells, Batman smells, Robin laid an egg..."

19. Candy Canes! Yuck or Yum?
Yum.

Happy Holidays!!

06 December 2006

Ord Vaxal Revisited

My first paid publication was Ord Vaxal: Prison Planet of the Empire, which appeared in the Polyhedron portion of Dungeon #106. I was doing a little vanity searching today, with "Ord Vaxal" as the search item, and I came up with a couple of cool links that I wanted to share.

The first is Jeff Carlisle's site. Jeff did some of the art for the article, including the map of Tof Soren (which must've been based on the hand-scribbled map I'd originally submitted with the article). He's got some of that art posted on his site (including the aforementioned map). Check it out.

The second site that came up belongs to a fellow who goes by the moniker Jedime, and he creates custom Star Wars action figures. One of those figures, viewable here, is one of Tof Soren's peacekeepers. I am quite amused.

05 December 2006

Latest Player Type Quiz

JD asked us to take this test, so I went ahead and did it. This isn't the same one I took back in July, and my ratings between the two show a little variation.

So here goes...

You scored as Storyteller. The Storyteller is in it for the plot: the sense of mystery and the fun of participating in a narrative that has the satisfying arc of a good book or movie. He enjoys interacting with well-defined NPCs, even preferring antagonists who have genuine motivations and personality to mere monsters. To the Storyteller, the greatest reward of the game is participating in a compelling story with interesting and unpredictable plot threads, in which his actions and those of his fellow characters determine the resolution.

With apologies to Robin Laws.

Storyteller

75%

Character Player

75%

Tactician

65%

Casual Gamer

50%

Weekend Warrior

40%

Power Gamer

25%

Specialist

10%

What RPG Player (Not Character) Type Are You?
created with QuizFarm.com

04 December 2006

Cyberpunk Triggertime

We had the crew over on Saturday evening for Cyberpunk, but we didn't play. Two of the PCs had to be finished, and the other two needed to finalize equipment. We mostly BS'd and prepped for the next session, which (God willing) will be the 17th. Yeah, a Sunday, I know, but with the holidays approaching, gaming is going to take a back seat to Christmas carols, Yule logs, and eggnog.

I finally got to play out a game of War of the Ring, too. We overlooked a couple of rules here or there which might have contributed to Sauron's victory over the free peoples, but we'll know better next time. Overall impression: it's a good, good game. The event cards really add a lot to the game's mood, while at the same time being useful.

At first blush, it seems that the Free Peoples have the crap end of the stick. For the most part, their forces are scattered and underpowered, they have fewer action dice, and the Shadow has a lot of units. As I played (as Sauron), I began to realize that I had a few distinct problems. For one, aside from the four Nazgul I started with, I didn't have any leaders. Between the members of the Fellowship and numerous leader figures, the Free Peoples have a lot of leadership to spread around.

What leaders do is allow for re-rolls after combat. Say you roll your dice to attack, and you have two leaders in your army. This means you get to re-roll two (or more, in the case of some of the companions) of your failed combat dice. Aside from the Nazgul (each of which has a Leadership of 1), the Shadow only has three other figures with any sort of Leadership: Saruman (who can't leave Orthanc at all), the Witch King (who activates all Free People nations when he comes out), and the Mouth of Sauron (who only appears if all the Free People nations are At War).

This means that you have to use action dice to juggle the Nazgul around if you want one or more leader re-rolls, which takes time away from actually moving and attacking. Plus, a lot of the Shadow's combat cards require one or more Nazgul to be present in the combat before you can use them.

There are a bunch of event cards that the Free Peoples' player can get that are a real kick in the goonies, too. For instance, Robert pulled a card that had the Ents tearing down Orthanc. I didn't expect it, and since I only had a single unit there in reserve (along with Saruman), the day ended with Saruman dead. Quite a blow, indeed, especially when combined with my losing Dol Guldur due to an invasion of dwarves from the north.

The victory was purely military on my part. I pressed the advantage of numbers, which is pretty much all I had past a certain point. I massed a lot of forces around Minas Tirith, but that was more of a decoy meant to keep Robert busy reinforcing the city while I set my sites on Rivendell (the defeat of which ultimately won me the game).

Next time, I want to try my hand at the Free Peoples. I see some potential in one or two military strategies, but they're risky and will require a lot of luck.

Anyway, time to go back to work.

02 December 2006

Weekend Report

The long week has passed me by, and it's finally Saturday morning.

My big box came from Fantasy Flight on Thursday, but I didn't pick it up until yesterday. One of the games I ordered was missing, but I contacted FFG and they're sending me a replacement.

I don't know when we'll get around to trying these games out, but they all seem to be pretty nifty. Going over what I picked up...

The three Horizon books that I was missing. For those of you who don't know, Horizon was a line of mini-RPGs released by FFG using the d20 mechanics. They're all of them pretty neat, and easily mined for cool ideas if you don't intend to use them as games unto themselves. I already had Grimm and Redline. The three I was missing include MechaMorphosis, Spellslinger, and Virtual.

MechaMorphosis is a thinly-veiled adaptation of the Transformers. It's pretty cool. It's a bit mechanics-heavy, but seems playable nonetheless.

Spellslinger is fantasy meets Old West. It's not historical (or even quasi-historical, like Deadlands), and is more akin to a fantasy setting that is derivative of Western cliches. Overall, I like it, though there are only three character classes available.

The last one, Virtual, is a lot line Tron, where the PCs portray programs. My first impression of the game is favorable, but I have yet to delve too deeply into the rules and setting.

The rest of the games I bought were board games. I've wanted to pick up the Lord of the Rings Trivia Game for a long time, but I was somewhat hesitant to spend the full retail price on a game I doubt I'd ever get to play. You see, I'm not exactly a LotR expert, but I'm probably a little more knowledgable than the average Joe. Still, for $10, I couldn't say no.

The rest of the games I bought were in FFG's "Silver Line." They're small format board games, which is nice -- they don't take up the same kind of space as a full-sized game.

The first of these is Arena Maximus, which is a game about chariot racing. The track is laid out randomly using tiles, with segments being revealed as the players race their chariots. This is probably the one I'd like to try out first.

The second was Kingdoms. I'm not sure if this is going to be a good game or not, but given that it was written by Reiner Knizia, I figure it's got to be decent.

Number three is Magdar. The premise is similar to the tale of Moria from Lord of the Rings. The players are miners (dwarves, I think) who are digging for Mithril. If they dig too deeply, they end up disturbing Magdar, a demon. I reckon all bets are off once this occurs.

Scarab Lords is the fourth title, and it's also the one that wasn't in the box. Can't say too much about it, in that case, other than it sounded neat (which is why I bought it).

The fifth is Senator, which I picked up mostly for my wife. She likes all things Imperial Rome, and this one sounded right up her alley. Each player is a Roman senator who wants to become emperor. After Arena Maximus, this is probably the next on my list of games to try out.

Last of all, we've got Wreckage. The game pits players, who are driving Road Warrior-esque cars to destroy one another in an attempt to get all the gasoline. It seems to me that it's a bit closer to Car Wars, since you actually move your car around, and use an included ruler to measure range, etc. I'm interested in trying it out, but I don't know if anyone else I game with will be interested or not.

So that's my haul from the FFG sale. It's still going on, too.

Okay, what else for the weekend..? Cyberpunk tonight, for one. Which reminds me, I need to get some work done on that before the players show up tonight. Between the errands I need to run, I have a feeling it's going to be a busy day.

30 November 2006

Seduction Quiz

This one seems to be floating around the internet at the moment. It's amusing.





I didn't think I was such a push-over. Maybe I should ask my wife to confirm...

28 November 2006

Dirty Laundry

No, no. I'm not about to make any sort of spectacular confession. Not without a lawyer present, anyway. I'm talking about dirty laundry, literally. Clothes so filthy and mired with grime and sweat that, given the right climate and a couple more weeks, they'd be able to walk (or slither) about by themselves.

Tonight's the night for dirty laundry. The magic trick, as you might know, is sometimes referred to as washing. This involves water, and a miraculous substance known as either soap or detergent. Where I live, washing takes place in a facility that houses about twenty mechanical washers and dryers. The washers wash, the dryers dry. Funny how that works, hm?

In order to get these contraptions to wash your clothes, you have to feed them hard currency. It costs $1.25 to wash a load of clothes, and another $0.75 to dry them. The entire process, from start to finish, probably takes about 90 minutes. It may seem like a monumental waste of time, but believe me: clean clothes are a necessity.

All joking aside, tonight is Tuesday. A small assignment has landed in my lap, due by the end of the week. Something to occupy my mind, finally. It doesn't pay, but it might lead to grander things in my future if I do it well enough to get noticed. Wish me luck.

I'm having the crew over to play Cyberpunk this weekend. I hope we can manage to get a little trigger time in. I've got the outline for the introductory session ready, but I need to get down to brass tacks. This means writing up NPC stats, all manner of descriptions, that sort of thing. Typical GM stuff.

It's been a long time since I've GMed anything. It feels like it's been forever, in fact. I know that it's like riding a bike, and that you never quite forget how it's done, but I still get to wondering if everything will click. Will the game bloom, or die?

Oh, and one more bit of news: Wizards has announced the impending release of Complete Champion on their web site. This is the one that I contributed to, the one I've been keeping under my hat this whole time. If you're feeling particularly generous, go to Amazon.com and pre-order a copy today.

Perceptive readers will notice that my name is not on the cover of the book. There is, I assure you, an explanation for this. Generally speaking, only four names fit on a book cover. I happen to be the fifth author, and my contribution was also the smallest. As this is a mere mock-up of the final product, there is a chance that my name will grace the exterior of the book with the rest of those talented folks. If not, I'll still have interior credit, for which I'm quite pleased.

An old friend of mine recently asked me if I'd ever like to write a novel. This question is not uncommon, coming from other people as well. The answer, plain and simple, is, "I don't know."

I'm sure that, someday, I'll be hit by a bolt of figurative lightning, and I'll leap up and shout, "Eureka!" Until then I'm happy to freelance, contributing my own thoughts and ideas to existing properties and product lines. If I decide to write a novel, and pursue its publication, I can only hope that my list of freelance publishing credits will help me to get my foot in the door, and lend some air of credibility to my work.

So that's it for now, folks. I've pontificated enough for one night. As always, I'm sure there will be more later on...

27 November 2006

Adios, Long Weekend

Wednesday afternoon, I sat on the cusp of a long-anticipated four-day weekend and thought, "Come Sunday night, I'm going to wonder where the weekend went."

Self-fulfilling prophecy, maybe?

It's Monday morning (or should that be "mourning"?), and I'm up at the crack of dawn to start another glorious week. You never realize how long a five-day stretch of work is until you've spent more than two or three days in a row off. The length of the week seems magnified, somehow, stretching off into an infinity of monotonous tasks. Tuesday arrives an eternity later, and you wonder, "Shouldn't it be Thursday by now?"

Another self-fulfilling prophecy, I reckon.

The long weekend, in retrospect, feels correspondingly long. Thursday including the usual turkey-gobbling with family. Friday was a day of errands, following by listless sloth on my part. Saturday, we drove about, spent a little bit of money, and enjoyed a meal out. Sunday, we cooked our own turkey after what seemed to be days of prep time, and shared it (as well as stuffing and mashed potatoes) with friends.

Having friends over last night, we decided to play some games. I finally got to give War of the Ring a shot; our pal Robert helped me on that account. It seems to take a long while to set up, and we had a few fits and starts as we read the rules between moves. I sat myself in the inimitable role of Sauron, while Rob played the miserable Free Peoples. My evil plans came to naught, however, because by the time we'd gotten the hang of things, it was time to clear the table for dinner.

Curse those meddling kids.

After dinner (which turned out quite well, thanks), my brother in law, Adam, as well as Rob and myself, tried out Cthulhu 500. We played that until my son went to bed, after which we pulled out the Lord of the Rings boardgame. With my wife included, we managed to account for four hobbits. The first two boards seemed easy, but Shelob's Lair messed us up good. By the time we'd made it to Mordor, it was a forgone conclusion that we were all going to die. A series of very bad tiles destroyed Sam (me), Pippin, and Merry, leaving Frodo to witness Sauron's ultimate victory first hand.

I've actually played in a game of Lord of the Rings where we made it to the end and destroyed the ring. I think this must've been a stroke of luck, because I can't imagine ever doing so again. As much as I enjoy the game, I have to wonder what the statistical odds of success are. They can't be high.

After the game ended, we kicked everyone out, cleaned up house, and went to bed. It was a late night, and here I am some six hours later, tired and somewhat maudlin about the long weekend that passed me by. Another two hours in a warm bed next to my wife sounds like some approximation of Heaven, but I'm too responsible to call in and make a half-assed excuse in order to delay the inevitable.

To the shower with me, and then to the orthodontic salt mine I go.

22 November 2006

The Blues

I'm feeling incredibly glum today. It's little secret that I've been feeling glum a lot lately. There are a number of things on my mind, and while no single one can be blamed for my gloomy mood, taken together they present a formidable host.

I suppose I need to pull myself up by my bootstraps and make things happen. It's increasingly obvious that my problems aren't likely to solve themselves. Half of them, though, involve waiting for something that I am unable to otherwise hurry along. The other half might be solved by quick (or, at the least, imminent) action on my part.

Forgive me for not making a list of these issues. Some of the things on it will appear far too trivial to the average joe, I'm sure. It hardly helps that I'm tired. I must not be sleeping enough, or perhaps I'm getting old. I've come to appreciate a late morning or afternoon nap on the weekends. I fear that I will eventually find myself nodding off in movie theaters.

Thanksgiving is tomorrow. We're feasting with my family, as is the norm for this holiday. I look forward to four days away from the office, though I'm sure they will pass by all too quickly. I have little planned, aside from attending tomorrow's meal.

Incidentally, Fantasy Flight Games is having a holiday sale. Most items are available for $5, and this presents several good deals. I myself have succumbed to the temptation of cheap games. You can even buy the Fireborn books for $5 each, if you so choose. Even though I didn't write them, I must issue a heartfelt recommendation for the books in the Blue Planet line. You can pick up the entire series of Blue Planet books for $5 each, which is practically theft considering the high quality of the title.

Back to work...

21 November 2006

Box Office Hobbits

And so it appears that Peter Jackson will not be directing the movie adaptation of The Hobbit, after all. I am somewhat disappointed by this, as a live-action version of The Hobbit would be a spectacle, indeed. I’d be really interested to see a CGI Smaug in action.

I’ve been a fan of Peter Jackson’s for a long, long time, well before he was thrust into the limelight by his adaptation of LotR. Bad Taste was the first movie of his that I’d seen. While Dead Alive (titled Brain Dead everywhere but the USA, AFAIK) wasn’t really my cup of tea, I enjoyed both The Frighteners and Heavenly Creatures. Still haven’t seen Meet the Feebles, and King Kong, while pretty to look at, was somewhat long IMO.

I guess I appreciate his low-budget work more than his high-budget films. Don’t get me wrong, I respect his attempts to bring Tolkien’s world to life. He got a lot of it dead to rights, but I also feel that he got an awful lot wrong. I don’t want to go into specifics: this entry isn’t intended as an item-by-item critique of Jackson’s Lord of the Rings trilogy. We’ll save that for another time.

There’s been a serious lack of good live-action fantasy flicks. I can name but a handful that are, in my estimation, worthy: Conan the Barbarian, Krull, the Harry Potter films, Ladyhawke, Beastmaster, and Excalibur are but a few of my favorites. There are even some movies, such as The Sword and the Sorcerer, that I absolutely adore, but which are admittedly horrible when taken on their own.

Back to the topic of The Hobbit: I guess that New Line will recruit another director for the movie. I wonder who it will be? Will the fact that Jackson isn’t directing it detract from its success? Only time will tell.

On my to-do list: see Casino Royale. I’ve heard a lot of good things about the latest Bond flick, and I’d really like to get to the theater within the next few days and see it.

Oh, by the way, I did get to have breakfast with my friend Dave, and we talked a good deal about many things, especially Cyberpunk. Talking about it with him made me want to play it, dammit. I yearn for the old days. We had some good games back then, I tell you. I don’t know if they’d be good by today’s standards, but they definitely served a purpose, and they continue to live on in my memory.

So, yeah…we have to get Cyberpunk rolling, and soon.

17 November 2006

Video Game Quality

It's a good thing I got those XBox games cheap, I tell you.

Don't get me wrong, I've really enjoyed the Brothers in Arms titles (even though I think that they were a bit on the short side), and Midnight Club 3 is a lot of fun (I'd probably've paid full price for it, in fact). In the case of Medal of Honor: European Assault, though...I've played through the first scenario, and I've pretty much had it with the game.

As far as FPS games go, there's always a little bit to get used to. The controls, for instance: there are always minor variations on the way the controller is set up. I can deal with that. I have to say, though, that the Brothers in Arms games have spoiled me in relation to WWII-themed shooters. They're twenty times better than European Assault. Not to mention, European Assault is campy. The squad interface is primitive. The animations fall flat. The level of realism is pre-kindergarten (taking out a tank with a frag grenade? Pah-lease!).

I figured that, even with the silliness of the game, I could probably play through it and enjoy myself. I wasn't expecting much for my $10. The sad truth is, I can't. I'm going to yank the disc out of the XBox when I get home, slap it in its case, and put it up on the media rack to collect dust until I decide to give it or throw it away.

Anyway...

My Amazon order arrived yesterday. Pieces of Eight looks as neat as it looked at Gen Con. I can't wait to try it out, though I am a bit uncertain how I should stack my "deck" (as your coin-comprised "ship" is called). The instructions detail the different coins and their varied effects, but they don't provide any ideas or examples for how one should put a deck together. It's going to take some experimentation on my part to figure out what works.

Cthulhu 500 is going to be entertaining. It's a simple game that will be fun to try out. Maybe tonight.

Tomorrow, I'm going to try and see if I can do something about my radiator leak. I'm no vehicle expert, so I can't rightly say if it's fixable, or if I should just put a bullet in the car and be done with it. More on this mechanical enigma later on. Right now, I've got to clock in from lunch and get back to work. Huzzah.

15 November 2006

Soup Night

It's tortilla chicken soup night here at the Astleford household. I've been hard at work, slaving over a hot stove, since I got home. My wife is chasing my son around, making him laugh hysterically so that he can't stand up on his own. Soft music is playing on the stereo, and the paper cut from this morning's session of filing (at work) is screaming bloody murder because I got jalepeno juice (or salsa or something) in it.

Gen Con SoCal is not in the cards for this weekend. Sorry, folks, I just ain't doing it. My car has a radiator leak which, combined with its general unreliability as of late, precludes me from making the drive. Not that I would have gone were my car in tip-top shape; I'm sure I would've made some other excuse, either due to finances or (most likely) time.

This doesn't stop me from seeing a friend of mine on Sunday, though; a guy that I only see at conventions named Dave. Dave is an Aussie that I met at the very first Gen Con SoCal. He was a player in a massive Cyberpunk 2020 game that I was helping to run, and by chance I ended up moderating for his table towards the end of my evening out. I'm not sure when he noticed my name, but he recognized me instantly as "Ocelot," author of a handful of homebrew Cyberpunk articles from "back in the day."

As neat as it was to be recognized, it was also a bit uncomfortable. Granted, it would've been a heck of lot more uncomfortable if he'd expressed negative opinions about the design work I'd done in my youth. I managed to get over it, though, and he and I have since become friends. In the years following, he moved from Australia to the USA, and now lives a few scant hours away in the Arizona outback. On his way home Sunday, Dave plans to stop by my place, and we're going to head out for breakfast. It'll be good to talk with him again.

Aside from my car acting up, I also got the results of my latest blood test. Don't worry, folks, I'm not dying or anything. At least, not yet. In fact, I guess I'm pretty healthy for a fat guy who does little else but type all day. That is, except for the levels of triglycerides in my bloodstream. Who knew this stuff could kill you? So I'm going to be heading for a low-fat diet in a matter of days, which is pretty much what I've been doing for the past week or two, anyway. Not that I've noticed a difference.

This past weekend, I went to the first movie I've seen since V For Vendetta. I've been a big WWII buff for a while now, and I realized last week that Flags of Our Fathers had been out for a while. Overall, I enjoyed the movie. It was a good mixture of grueling battle scenes intermixed with a story that was somewhat removed from the rigors of war. I was especially interested in the film for two reasons. First off, my grandfather was a sailor aboard an LST that landed at Iwo Jima; and secondly, there have been few good "modern" films that center soley on the Pacific campaign.

By "good 'modern' films" exploring the Pacific aspect of the war, the only one I can really think of that I approved of was 1998's The Thin Red Line. I'm probably the only person I know who liked the movie, though, being as it was largely tropical eye-candy interspersed with the self-reflection of the characters and only sparsely populated with combat scenes. There have been other films, sure, but I consider the majority of them (including the banal, Titanicesque Pearl Harbor, and John Woo's overly fiery Windtalkers) to be cinematic crap.

If you can think of other worthy "modern" Pacific theatre WWII flicks, by all means, let me know.

Okay, so past that, what else is up? Hmm. I ordered copies of Atlas Games' Pieces of Eight and Cthulhu 500. I regret not buying Pieces of Eight at Gen Con this past August, and so I'm making up for it now. As for Cthulhu 500, we can always use another light-hearted card game for those occasions when RPing is not on the agenda, but gaming of some kind is.

I also discovered that there's a re-make of Conquest of the Empire, which was the Roman equivalent of Axis and Allies when I was but a lad. The new edition looks damn fine, and along with a rules update (as well as some expansion, from the looks of things), it's definitely on my list of games to buy within the next month or two.

So I'm babbling tonight, yeah. There's very little of consequence for me to say, actually. Schwalb is heading to see Queensryche tonight; I never figured him for a QR fan. I've seen Queensryche live on two occasions, the second of which included a backstage meeting with 3/5ths of the band. They seemed like a great group of guys, and it was a good show to boot.

I've got some stuff to do, so I guess I'll cut this post short. There will be more later, I'm sure.

10 November 2006

Okay. So It's Been A Month. So What?

As I sit here, watching the special edition of Aliens while my wife puts my son to bed, I'm trying to think back over the past thirty (or so) days and put everything into perspective. I guess there are some folks who might want to know what's been going on, at least from a gaming and/or writing perspective.

In mid-October, we (meaning, myself, the wife, and the boy) flew to Pennsylvania to visit family. Just prior to leaving, I'd posted an entry, complaining of earth-shattering news that I couldn't speak about. Well, I still can't speak about it, but there's even more earth-shattering news that I have already spoken about here.

If you're impatient, skip to the bottom of that entry and read for yourself. That particular news item has more or less eclipsed every other news item that might have arisen before and after.

The future looks bright, insofar as work (writing) is concerned. I'm in a sort of holding pattern at the moment, which allows me to concentrate on other pursuits. That isn't to say that my future, insofar as everything but work (writing) is concerned, looks particularly bleak. It doesn't. Leaner, maybe. Hungrier. But bleak? Naaaah.

Such "pursuits" in recent weeks, thanks to all of the XBox titles at the local Borders being on sale for 75% off, have consisted of a lot of video game playing. Titles such as Midnight Club 3: Dub Edition and the Brothers in Arms series of WWII FPS's have featured prominently. I might feel like a side of beef, sitting there with a video game controller clenched in my sweaty paws, but the price was right. I love a bargain!

I also picked up a copy of Fantasy Flight's War of the Ring boardgame. Haven't played it yet, but dammit! For as much as it cost me, I'm going to, even if it means marching all the way to Mordor.

As for gaming, there hasn't been much. With Thanksgiving (and, after that, Christmas) on the way, I'm sure that scheduling will become a royal PITA. And so it goes.

That's the sound of Newt screaming as her father is revealed to have a facehugger stuck to his mug. It seems to say to me, "Gary, wrap this up and do something else for a while before your laptop battery sputters. So, for now, adieu. I'll get back to the rigors of posting on a more regular scheudule. I promise.

09 October 2006

The Earth Shakes

Yes, earth-shattering news on my end, and it's not just North Korea testing a nuke. Nothing I can talk about, either, so I suppose I'll shut the heck up now and go on with my day as usual.

Three days of work this week, prior to our trip. JD's next installment of the Liberty D&D game is tonight, otherwise I'd plan to be out writing. Andrew (one of the other players) and I helped JD and Keri move and assemble their "ultimate gaming table" last night. It's a bit like the HumVee of gaming set-ups. I guess we get to try it out tonight.

I reckon I'll write either tomorrow night or Wednesday night. I've got a lot of things that need to get done before we leave, so my work is going to have to be curtailed for the time being.

08 October 2006

Another Day

I'd forgotten how much I like autumn in California. Besides the seasonal transition from "winter" (a subjective term, especially here) to spring, the California fall is the best time of year. There's none of the heat (alternately dry and sticky) that plagues us during the summer time. The current weather report is cool, with a light breeze, somewhat hazy, with only a few clouds here and there.

Of course, the heat of summer bites, especially when living in an upstairs apartment with no central A/C. We've got the crummy window unit, which works, but it's not exactly efficient. There's no A/C in the bedrooms, though, so we end up soaking in our own sweat on summer nights with the windows open and between 2 and 5 fans blowing hot air on us from all directions.

Not exactly a romantic image, eh?

So, back to the present. I'm at the coffee shop, doing my warm-up before I dig in and start on a five hour session of key-tapping. I'm starting to doubt I'll be completely done by the time my self-imposed deadline rears its ugly head.

04 October 2006

All Over the Place

I'm all over the place tonight. Three posts in one day is some sort of record for me, at any rate. One of them emotional, the next pondering, and this one...well, this one is just a decompress of sorts.

I went writing tonight, as I mentioned I would be doing. I wore my "Vader was Framed" t-shirt, and one of the girls (Danielle) complimented me on it. I got a good deal of work done, thankfully. If I can keep up this sort of pace, I'll be drinking champagne on Sunday night. After I got done at the coffee shop, I had to put a few dollars into my gas tank, or I'd never make it to work tomorrow. I decided to spent $5 on a touchless car wash, as my Corsica was so embarassingly dirty that I often feel like sneaking out to it after work so that no one sees me driving away in it.

Halloween is coming. It's my wife's favorite holiday, though she has yet to break out her massive collection of decorations. I'll keep bothering her about it until she gets busy. Maybe this weekend she'll feel up to it. I like having those decorations up, as the majority of them are pretty neat. I'll have to get some pictures and post them once she's made the plunge.

There was a time, back when I was still living at home, that I used to run a horror scenario just about every single Halloween. At least, that's how it feels. I probably only ran three or four (or maybe even less than that, eh), but they were always a good time. I'm considering doing it again this year, but I have to get up the energy to get past the current project first. I've already got a possible scenario in mind, a very Delta Greenish sort of plot. I'd probably use the Call of Cthulhu system, just because it seems to work well. Or maybe I can brush off my d20 Call of Cthulhu rules and give them the old college try.

Anyway, I'm on my way to bed soon. I went into work late this morning, so I can't really afford to miss too much time. Maybe the gods will smile on me and I can win the lottery or something.

Probably "or something."

Gen Con SoCal?

One of the many things I'm currently mulling over is whether or not I'm going to attend Gen Con SoCal next month. Even if I did go, it'd be for one or two days instead of the usual four. As much as I'd like to support the largest gaming convention that's within 70 miles of my doorstep, I'm thinking that I'll be skipping it.

I may reconsider. For now, I'm thinking I'll spend the weekend prior to Thanksgiving at home.

In other news, I'll be heading out to the coffee shop in about an hour or so to continue my work in progress. With luck I can wrap it up this weekend, just in time to go to PA. Lord knows I won't have a scrap of time to myself over our family vacation to do any sort of writing. Not that a lack of work is a bad thing. This is, after all, a family vacation.

Forgive, Never Forget

Maybe you know who Charles Carl Roberts IV was. He's the fellow who took several Amish girls hostage in their one-room schoolhouse in Paradise, PA on Monday, and then ended up shooting each of them before taking his own miserable life.

When I read reports of this incident on Monday, I was appalled. How can any human being do something like that to ten innocent children? Given the description of the items he'd brought along with him, as well as his admission to molesting children in the past, one can only imagine what he had planned prior to the point that the police arrived.

So you've got the Amish now, and their faith teaches them that they have to forgive those who trespass against them, that they must not think evil of the man who took the lives of five of their children, and critically wounded five more, as they sat bound and helpless at his feet.

While I can respect the thought of forgivness in principle, my perspective on this crime is one buried in emotion. I am still deeply disturbed, and my heart aches for the victims and their families. It's these sorts of inequities that make me grind my teeth in frustration, and they happen every single day, all over the world.

Could I forgive Charles Roberts if my daughter was one of the dead or wounded? The simple answer is "no." Having killed himself, we'll probably never know why he did what he did, exactly, and we'll never, as a society, be able to punish him for it. Part of me feels that we're better off with the fellow cold and stiff, whether he took his own life or not.

I only wish he'd done us the favor of committing suicide before he'd taken the lives of five human beings, wounded five others, and caused depths of grief to their friends and family members that I hope I never experience.

01 October 2006

Brain Like a Fried Egg

That's what you get when you sit me in front of my laptop for five hours at a stretch. Right now, my head feels light and empty. It's not particularly euphoric. It's more disturbing than anything. That, combined with the fact that there is still a lot more work to be done, thousands more words to be written, lends to the overall feeling of despair.

Still, there's some feeling of accomplishment to be had. I've done a good deal of work this weekend, some of which I am pretty proud of. It's going to take several more hours of concerted effort on my part to complete what I've started. I only hope that the powers that be can look upon what I've generated and smile, knowing that I'm on the right course.

Gods, I hope I'm on the right course.

This is one of the first times I've written something (at length) from the perspective of someone who is so far removed from my own thought processes that it's similar, in some respects, to my years in high school drama. I was a method actor, and I immersed myself in the roles I played so much that I carried them around with me when I wasn't on stage. To hear my mother tell it, the two months leading up to my first performance as Scrooge in A Christmas Carol were some of the worst she'd ever spent with me. When she saw me on stage, she finally understood why.

I can't say much about the persona I've adopted for the current project. He's not like me in a lot of ways, some of them disturbing. He might be considered a good guy in the grand scheme of things, but I have trouble agreeing with that. There's more depth to him than that, even if it is to one extreme or the other.

Anyway, enough of that. I can't say anything about it, so I might as well shut up. I need to go home, finish what I've got so far, and send it off for review. Tomorrow, I get up at my normal hour and head in to work. Bother.

30 September 2006

The Last Blog Entry of September

So I say now...

Anyway, I'm going out to work/write soon, after I take care of some business (read: errands) with the family.

I have a confession to make, one which pains me and reddens my face with shame. Yes, folks, it's true. I have a My Space profile.

I know I should have saved this admission for my inevitable appearance on one of any number of morning talk shows, but I couldn't keep it inside me any longer. If you'd like to check it out, feel free to follow this link. Proceed with caution!

My feelings on My Space have always been (and continue to be) fairly negative. It's an obvious marketplace for ads and commercialism, and the typical layout of profiles and blogs isn't very appealing. The only reason I really put up a profile in the first place was so that I could contact a couple of people through My Space. As you probably know, unless you have a My Space profile, you can't do squat.

I tend to doubt I'll be updating the My Space blog very often, if at all. That's what I've got this place (and Freelance Father) for.

So that's my confession. I'm so ashamed. I feel so dirty. I could cry.

Of course, if you're one of those folks with a My Space profile, and you wanna be my friend (awwwww! It's like high school all over again!), drop me a line...

25 September 2006

Monday, Shmonday

Monday morning, and I'm not at work. I'm at home. We're prepping the boy for a doctor's appointment, and I'm going along as escort. These things are always easier when there are two of us along for the ride. He's likely going to be getting a couple of shots today, which always makes for an interesting time.

In the meantime, I'm feeling a little better than I was Friday through Sunday. The extreme sinus pressure I've been feeling since the middle of last week (and a bit before that, IIRC) has yet to manifest itself today. I pray that it doesn't, being as uncomfortable as it is.

I also figured that I'd post the starting stats for the character I'm playing in JD's Liberty campaign, just for grins. I'm still working on his backstory, off and on. I may post a little bit of that, too. We'll see.

Sahm al-Faris
Sahm is a stocky young man, standing nearly 5'8" tall and weighing just over 160 pounds. His muscle definition is obvious, but his build is by no means intimidating. Given his stocky appearance, he is nonetheless quite deft in his movements.

He has long dark hair, which is generally worn down unless he is wearing his turban, in which case he coils it up and ties it back. His eyes are brown, and so dark that they appear to be black in all but the brightest of light. His skin is dark, and his back, chest, legs, and arms are particularly hairy. Sahm makes it a habit to shave his face each and every day.

The clothing he wears is conspicuously southern in style, often comprised of desert-style robes the color of oatmeal, tied at the waist with a rather plain white sash. His default form of armor is a suit of inconspicuous breastplate, with a bronze helmet that comes to a sharp point at the very top.

His signature weapon is a composite longbow. When forced to fight in hand-to-hand combat, Sahm almost always prefers to use his scimitar (which he refers to as a "shamshir"). It is a fine weapon, with a curved blade of folded steel, and a golden hilt that has been wrought to resemble a scorpion (outstretched claws for the crossbar, with the tail curving down and around the hand to cover the ring finger). Lacking this, he has a broad-bladed katar/punch dagger that is effective despite its relatively humble origins.

Sahm bin-Fahad bin-Abbas al-Faris, CR 2
Male Human Fighter 2
LN Medium Humanoid (Human [Southern Empire])
Init +3; Senses Listen +1, Spot +1
Languages Common, Istarin

AC 19, touch 13, flat-footed 16
hp 23 (2 HD)
Fort +5, Ref +3, Will +1

Spd 30 ft. (6 squares)
Melee masterwork scimitar +4 (1d6+1/18-20 ×2)
Ranged composite longbow +6 (1d8+1/×3)
Base Atk +3; Grp +3
Atk Options Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (Longbow)
Combat Gear Breastplate Armor, Buckler, Composite Longbow (Str +1), Punching Dagger, Masterwork Scimitar, 5 Armor Piercing Arrows, 20 Normal Arrows, 5 Sheaf Arrows

Abilities Str 13, Dex 16, Con 14, Int 13, Wis 13, Cha 10
SQ None
Feats Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (longbow)
Skills Climb +3, Craft (bowyer) +6, Handle Animal +5, Jump +2, Ride +10, Survival +2
Possessions combat gear plus Artisan's Tools (Bowyer), Backpack, Bedroll, Desert Robes, Flint & Steel, Lantern (Hooded), Oil ×3, Pouch (Belt), Rations (Trail, 7 days), Rope (Silk, 50 ft.), Sack (Empty) ×2, Waterskin, Whetstone, Potion of Cure Light Wounds ×2, Armor Piercing Arrows ×5, Normal Arrows ×20, Sheaf Arrows ×5, Money (25 gp, 8 sp, 8 cp)

24 September 2006

Back to the Grind

I've been taking too many days off from writing lately. I have a number of reasons, most of them involving my sinuses at the moment, but I still have work to do, and the deadline isn't just looming; it's damn well standing in front of me, making obscene gestures and sticking out its tongue mockingly.

Being unmotivated is a tough nut to crack. By all means, I shouldn't be unmotivated, but I have this funny feeling it has a lot to do with feeling overwhelmed by life in general. If I didn't have to maintain a 7am - 4pm day job, as if I could afford such an extravagant career change, I'd have nothing but time to write, create, be that typing, tapping, literary artist I've always dreamed of being.

Not going to happen, friends. No chance in hell, I don't think.

See, I've got plenty of ideas swimming around in my head. I had a great (albeit, short) session of brainstorming the other day. It's the implementation of the ideas, it's the getting down to business part, making them work, defining the rough edges that have yet to fit in with the rest of the puzzle.

No one said it would be easy, this freelance thing. And I can't say it's particularly difficult most times, especially when the words are flowing like blood from an artery, and the time seems to flash past in a blur. I can look back at words I wrote, I can recognize that they're good words, too, can see my writing style in them, but, sometimes, I have no memory of writing them. That's what it's like when it's easy.

I wonder sometimes if I'm cut out for it. Self doubt? Yeah, I suppose. I've already proven a dozen times over that I am cut out for it. Hell, what more do I need to do to prove it? There are plenty of people who believe in me. It's too bad I'm not one of them.

Enough jibber jabber. Time to make good on my promises. Knock on wood.

21 September 2006

Thursday: Lunchtime in my Cube

I ate soup for lunch today, which was mostly mediocre. The best part was the jalepeno bagel that was left over from this morning. The RA Manager brought them in (the bagels, I mean), and I'm going to have to shake him down and find out where they came from. They're damn tasty.

I might've met Hyrum, Stan, and JD at the food court across the way, but by the time they called to invite me, I was already mostly done with the soup, and well into my lunch hour. Curse you, wicked fate!

Eh, well.

A couple of things I just want to blog about for the time being. The first is the last of Ross Winn's columns over at RPG.net. Ross has been writing Close to the Edit for nearly two years now, and he just posted his last entry for the forseeable future. Whether you agree with Ross' views or not (he can be downright opinionated), it's a damn shame to see the column go tits up.

Also, I've learned of a couple of open calls for freelancers. The first, for Atlas Games, is an open call for freelancers for Ars Magica. The call is mostly aimed at culling some new talent from the loyal fanbase, but anyone is free to submit. Check out details here.

The other open call is with Morrigan Press, for their Talislanta line. Information was posted on RPG.net, and you can read it by following this link.

I own at least two editions of Ars Magica, as well as a handful of supplements (purchased because they were useful when I was running my Vampire: The Dark Ages games all those years back), but I'm far from an expert on the setting or the mechanics. If I were more familiar with the game (and less busy, to boot), I'd probably submit an entry.

Last note for the day (for the time being): the crew is dropping in tonight to roll up Cyberpunk 2020 characters. Woo hoo! Let's get this mechanical monster off the ground, eh?

I was thinking about it the other day, reflecting on the games we played "back in the day" (what a catchy phrase, that), and I realized that we never used miniatures in combats. The most we would do is sketch out a map on a piece of note paper and sort of wing it. I've been using minis for so long (in d20, etc.) that it's hard to imagine a game without them.

I do suppose I can use figs, though my resources are somewhat limited. I'm really unsure as to how I will go forward with the game. Like as not, I'll revert to the primitive methods that worked so well for me in days long past.

(Though I will probably use my battlemat for netrunning, heh.)

19 September 2006

It's Tomorrow

Even the crappy work coffee is denied to me this day. I am one of those people who cannot stand black coffee, and we are out of milk. My son, he just drank the last of it before drifting back to sleep, leaving me here to contemplate a trip to the grocery prior to heading to work. I need to buy gasoline, anyway, so I suppose I'll aim to leave a bit earlier than usual. I'm awake. I may as well.

I spent much of the weekend and Monday feeling good, but now I've got a somewhat stuffy nose and a scratchy feeling in the back of my throat. It's as if someone coated the area of throat behind my nasal passages with thick, industrial grade rubber cement. Not good. Perhaps this is only a momentary inconvenience. Perhaps not.

Last night's game went well. I had to prep dinner for my family (not to mention eat), so I was fifteen minutes late. It was a fifteen minutes that must have been vital, because I felt like I was constantly asking questions that JD was answering with, "Weren't you here when we talked about that?"

I'm still getting a grip on the character I'm playing, and I'm up to three pages on a backstory which I'll post once I'm finished with it. I'm not sure if JD is one of those DMs who awards XP for back-stories; I've played with folks who did, and with folks who didn't. In the end, it doesn't really matter to me, so long as I know where my character is coming from and where he intends to go. I'm not working to snag the proverbial carrot on the end of a stick.

It reminds me of a time when I was running Dark Sun, and I was prone to awarding XP to folks for back stories. They had to be at least a page, but writing ability wasn't the important part; it was effort. If someone sat down and hacked out a page of background for me, I was happy to award them a little something extra. In the long run, it really didn't make that much difference, especially at higher levels when the experience chart leveled out somewhat.

Still, one of the players handed in a backstory. I awarded him XP, and we played the game. Afterwards, I read what he'd given me, and it seemed somewhat...familiar. So I went looking, and discovered that he'd taken two stories from two different Dark Sun web sites, tied them together with a single sentence, and changed the name of the main character to match his own. When I confronted him about it, he admitted what he'd done. He wasn't a good writer, he said, and he figured I wouldn't mind what he referred to as creative plagiarism.

I tried to explain that it wasn't about quality or quantity, so much as it was about effort. All I expected was for players to try. I wasn't expecting Shakespeare. In effect, the stories made my life easier because they often provided hooks and information on PCs that I could implement into the current game, thereby tying them into the plot at a more personal level. In the end, I recinded his XP award for the story and told him I wouldn't accept any back-stories from him for a period of time. He didn't seem to care overmuch, except that he did tell me not to mention it to any of the other players.

YAWN.

Well, that's that. I've killed a few minutes I should've spent in the shower, especially since I'll be departing a little early.

Mmmmm. Phlegm.

18 September 2006

A New Beginning

Tonight, my friend JD is running the first session of what may be a long-term D&D campaign set in the city of Liberty. I decided to play a straight fighter, with a focus on bows and archery. The last time I did the archer thing, it was a lot of fun. Not that my character can't mix it up with the steel, but it's not his strongest point.

So that involves me in two D&D campaigns at present. Normally I'd balk, but the schedule is such that I'm not playing every week for umpteen hours at a stretch. Much easier on the family time that way. Not to mention the creative time.

My CP game is yet in the embryonic stages. I have a strong idea of where I want the game to go, but I need to sit down with the players and work out some PC mojo to hang all those minor plots on. Maybe this week, if my slacker players ever email me back to let me know what they want to do (yes, that means you guys).

15 September 2006

Motivation

What a weekend I have in front of me. Aside from work (and this time around, I'm going to get some work done, dammit, even if it means wearing a hair shirt and resorting to self-flagellation), I've got plenty of other things to do. I also need to take the boy to the Wild Animal Park for a couple of hours tomorrow morning so that my wife can get the house clean enough to pass muster.

On top of that, I feel like I'm getting sick. Not surprising, considering that my wife has been sick since last weekend, and my co-worker has been sick for the past two weeks. Sinus aches, and a nose that alternates between cemented shut and running freely, are my symptoms. Yay.

So them's the haps. Exciting, hm?

In other news, I had some positive feedback on one of my recent initial turnovers. The praise came from a source I wasn't expecting it to come from, which made it all the more pleasant. Let's hope I can meet expectations based on this early encouragement.

13 September 2006

All, Then Nothing

Seems to me there was a rash of posts, and then nothing for nigh on a week. What've I been up to?

Slacking. Plain and simple. I've got plenty to do, but no energy. Maybe I need vitamins. My wife bought a bunch of pre-natal vitamins (on sale, and no, she's not pregnant...at least, I hope she isn't), and she told me I should take some. Call me superstitious, but there's something inherently wrong with a man taking vitamins that are designed with pregnant women in mind.

I'm so tired today. Even the crappy work coffee is doing nothing for my exaustion. The crummy thing is that I slept relatively well, and I woke up feeling pretty lively. What a different three hours makes.

I'm gearing up to run a Cyberpunk 2020 game. Going back to my roots, yes I am. We were supposed to get together this last weekend to talk shop, but two players were sick with the plague, and a third was back east visiting with friends. How long will it last? More importantly, will it last at all? And how will I deal with running such a deadly system, after doing little but d20 for so long? I'll probably kill them all off in the first session. TPK, man!

I should get back to work, after I track down some Tylenol. More later.

05 September 2006

In Retrospect...

I made a comment in my last post that has been bothering me a little bit. To wit:

"It would be interesting to see how these settings play out now that I'm older, wiser, and playing with a more mature group of friends."

The portion I'm emphasising is what I've been mulling over. Reading it as written makes me feel like I'm dissing on my old game buddies because they were immature. Well, they weren't, and it wasn't intended as such. So I apologize for that oversight on my part.

What I really meant was that we're all of us older now. As a result, I feel that I may yet be older and wiser, so I reckon that as I have aged and grown, the folks I used to play with have also aged and grown. "Mature," as in, "older," not "mature," as in "grown up." Though I daresay the distinction is probably pretty darn fine in some cases.

As I don't game with most of the folks I used to game with all those years ago, due to relocation, personal reasons, or loss of touch, it's hard to say what the differences might be in their current games, as opposed to the ones we played in our relative youth.

02 September 2006

Saturday Morning Warm-Up

So, all this recollection and reminiscing makes me pine for the old games. I want to go back and revisit the ones that I enjoyed the most. Not necessarily with the same characters or storylines, either. You see, I'm older now. When I was in my teens or early twenties, I might have (heck, would have) run my games differently that I do today. It would be interesting to see how these settings play out now that I'm older, wiser, and playing with a more mature group of friends.

I was chatting with my wife the other night, and I commented that I'd love to revive Cyberpunk 2020. I briefly outlined my idea for the play group which, I'll admit, is more or less par for the CP course: a group of mercs, but international ones. Characters who involve themselves in brushfire wars, either on the side of a corporation or government or minor dictator, whatever. A little more on the "high power" end of things, insofar as equipment is concerned.

So, going over these things in general terms, I ask her, "What sort of character would you like to play?"

She thinks for a split second, and then says the last thing I expected: "A full 'borg conversion."

The surprising thing is that I agreed to the idea.

This is amazing, in and of itself. As little as five years ago, I would've laughed, shook my head, and answered, "Nice try." I'm somewhat amused that I have no compunctions about allowing someone to play a cyborg conversion. Granted, she's my wife, so there's a certain trust in place, but I have been historically resistant to allowing anyone to go that far.

Granted, there would be strings attached. Certain concessions would have to be made. Power comes with a price. Not to mention a great deal of humanity loss. The other stipulation is that I'd probably only allow a single 'borg in the group, depending on the size. IMO, full 'borg conversions should be rare outside of corporate or military organizations. The tough part is to ensure that the cyborg doesn't overshadow the rest of the group. I'd need to play up social elements, especially concerning prejudice and fear related to "tin can psychotics" and the like.

So that's my current direction. I've got a few things to do before I get there. I doubt I'll begin to actively prepare or plan for another month or so. In the meantime, I could lose interest and spin off into another genre.

Like Vampire, which is the other game I'm itching to dust off and play. My ideas for a campaign are less defined for such a game, though, so I'll like as not sit on them until they gestate into something a little less embryonic.

So, now that I'm warmed up, I'm off to work. More later.