22 November 2005

Star and Shadow Unleashed

I found my comp copies of Star and Shadow this morning. The UPS man had delivered them by tossing them onto our balcony. I have no idea how long they'd been there; probably no longer than a day, but for all I know, they'd been sitting out there since last week.

The book is pretty tasty. I'm quite pleased with the way it turned out, and I hope the Midnight community is pleased, as well.

We drove by Game Empire (land of 1,000 games!) on our way home from my son's doctor's appointment this morning, but the place wouldn't be opening for another hour. I was hoping to pick up a copy of Heart of Shadow, as it's the only Midnight product I'm still lacking. It's extra important that I get it before the end of this weekend, as I'm traditionally restricted from purchasing anything for myself between the dates of 11/25 and 12/25.

Not that I'd be particularly worried about buying Heart of Shadow, but it's the principle of the thing.

The more I write for the Midnight setting, the more I want to start my old game up again. I have an issue with running weeknight games, though, because they don't allow for a lot of play time. Three hours every two weeks? It passes too quickly. I'd be more satisfied by 5-6 hours, personally.

There's also the issue of players. Not all of my players are available on weekends. Alan, for instance, has a family, and playing on weekends isn't a feasible option for him. I'd feel somewhat strange playing without him, even though I know he'd tell me to go for it (especially since I'm presently playing in his Thursday night game).

So it's something I'm thinking about, but at present, I have an art order to write.

1 comment:

Alan said...

Just play, damnit! I'm jealous you have the extra time, but I know it'll be limited in the future as well.. ;>