Showing posts with label Age of Rebellion. Show all posts
Showing posts with label Age of Rebellion. Show all posts

21 August 2014

#RPGaDay: Day Twenty-One - Favorite Licensed RPG

Use the Force, Mithrandir!
This comes down to my two favorite IPs--Star Wars and Middle Earth--and I have a lot of trouble choosing between the two of them when it comes right down to it. I've loved them both for many, many years, though I suppose my adoration of Star Wars predates my love of The Hobbit by about six whole months. You see, Star Wars was released in May, 1977. The animated film The Hobbit was broadcast on NBC in November of that same year.

Perhaps that explains the conflict that rages within me on a near-daily basis.

This is one of those "photo finish" preferences that is so close, it might as well be a tie. It's right up there with asking me if I like bacon more than I like cheesecake more than I like bacon. There is no correct answer! It's one of those Lovecraftian things that drives men mad.

(Incidentally, I love both bacon and cheesecake. I am now curious if anyone has ever made a bacon cheesecake before, and if not, for the love all that is holy, WHY NOT?)

(And here is the answer. I think I need to be medicated now.)

Since I've brought up the subjects of bacon and cheesecake, you can tell this is a really big deal for me. It's a decision no mortal man should have to make. Whoever came up with this RPGaDay thing is a sadist of the most sinister nature.

Ultimately, it's a choice between Edge of the Empire/Age of Rebellion and The One Ring, isn't it?

Fine. I'll make a choice. Have it your way.

Due to the fact that I've been running nothing else but EotE for the past few months, and given that I've contributed to AoR professionally, I suppose that Fantasy Flight's Star Wars lines are currently my favorite licensed RPGs.

But it's really, really close, people. Like, by a hair's breadth. I'm talking about as broad as a hair from the world's smallest chihuahua. Slim. Very, very slim.

I'm going to end this post now before it gets any more drawn-out, melodramatic, or silly. Please accept my humblest apologies.

18 August 2014

#RPGaDay: Day Eighteen - Favorite Game System

When it comes to game systems, I'm either fickle or I'm poly-amorous. I like lots of them for different reasons. I suppose having a favorite for me depends a great deal on what I'm playing--or want to play--at the moment.

It's a pretty close tie at the moment, but I suppose I'd have to go with the system used for FFG's Star Wars RPGs, Edge of the Empire and Age of Rebellion. Part of it has to do with the fact that I've written for Age of Rebellion, and the other part has to do with the fact that it's what I've been running lately. It's a nice, sleek game system that does precisely what it sets out to do--allow both players and GM to contribute to a game's narrative.

It took a little getting used to, what with the custom dice and all, but it really does allow for another level of freedom when both running and playing the game. Once the players get into it, their contributions really tend to add a lot to the game and the story that you're all telling together.

My runner-up is the system used in The One Ring. I've only run a handful of games, but I really dig how the dice work and how everything feels so very right, especially in regards to running a Middle Earth-themed game.

Other systems I like quite a bit in no particular order are Hollow Earth Expedition's "Ubiquity" system, the original (Old) World of Darkness/Storyteller system, and (of course) the Interlock system used in Cyberpunk 2020 and Mekton. I still have a great fondness for Saga edition Star Wars and D&D 3.5, and I'm very comfortable with them. Fifth Edition D&D is looking good, too, but the jury's out until my new PH arrives tomorrow.